Poll Question in Revenant Cave Rewards

Should Revenant NPC's at intervals the cave have an opportunity to drop a brand new tradeable 1-handed magic weapon, Thammarons sceptre?
The sceptre is charged with Revenant ether to activate a further one hundred Magic accuracy and 25% Magic injury boost against geographical area NPCs. Each spell that's forged victimization the sceptre uses one Revenant ether, in spite of the spell touching or not, aboard the quality runes needed. Any Revenant ether keep at intervals the sceptre is usually born on death once within the Wilderness.

Within the Revenant Caves are unit a embarrassment of NPCs, several of that area unit killed oft for geographical area mortal tasks. It's no secret that tons of {wilderness|wild|geographical area unita|geographic area|geographical region|geographic region} activities are a trade-off between risk and reward. we wish to more extend the danger vs reward issue with a brand new reward from Revenant NPCs - the Amulet of avarice.

The Amulet of avarice provides constant stats as Amulet of glory, with the additional ability of inflicting all drops within the Revenant Caves to be noted while it's worn - this includes the non-Revenant NPCs conjointly within the cave. The draw back to the present profit but, is that the player is continually skulled whereas sporting the charm. If removed, a traditional 20-minute skull will remain. And there is cheap and fast runescape gold for sale here, come and buy it now!

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